Yeah it definitely has to do with fundamentally different body rigging about the new outfits, along with not enough resources (money and time ) to upgrade rigs on present outfits. Considering everything Sega is performing in the graphics overhaul, there is no way this restriction would be in place if it had been a simple fix. And there a quite a lot of outfits, particularly on JP side. I really hope they just gradually update clothing over time particularly the exclusive ones out of the product codes and collabs. I would not mind if they make them in a separate NGS scratch if it will incentivize them to do so. This is really nice. I do hope though that they gradually update the old PSO2 Outfits and Layered wears to let finger movement down the road. Notably Collaboration outfits and layered wear (Half-Life, Persona, Anime Collabs, etc).
Seems like a perfect opportunity for them….to sell them to you as Scratch items and call them the”GVS” models or something. Yeah, I fully expect them to go this route. I have worked in the market previously and rigging palms up is not hard work, the matter is how many costume items would have to be altered with no monetary justification. Plus giving folks fully working things with the advantages (on what’s basically a brand new game) could deincentivise players buying the”new” stuff. Yeah. However, with recolors and market them as new rather than giving us the ability to recolor them openly. And the ones that you can recolor prices buying scratch items to get a color overhaul.
Personal speculation: PSO2 has been ported into the NGS engine to keep players occupied involving NGS content releases. No new content will be released for it outside of makeup, of which will be obtained/ported from NGS events/scratches to get people to play that. It’ll be removed after a couple of years after all the players have migrated and the only people in the PSO2 cubes are diehards holdouts/nostalgia. Probably. It is a brand new game so chances are similar to some other Online RPG the initial release will not have much about an endgame for the players that hit max level on day 1. It’ll be wonderful to just switch blocks anytime I wanna hit up an old UQ though. There is never a reason not to see magatsu.
Check out www.pso2ah.com for more details.